FastExpressionCompiler 3.0.0-preview-05

FastExpressionCompiler is 10-40x times faster than Expression.Compile()

Showing the top 20 packages that depend on FastExpressionCompiler.

Packages Downloads
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
32
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
33
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
34
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
35
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
37
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
39
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
40
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
44
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
48
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
59
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
85
RulesEngine
Rules Engine is a package for abstracting business logic/rules/policies out of the system. This works in a very simple way by giving you an ability to put your rules in a store outside the core logic of the system thus ensuring that any change in rules doesn't affect the core system.
388

## v3.0.0 - Major feature release The version contains a lot of fixes and improvements and hopefully as-little-as-possible breaking changes. ### **FastExpressionCompiler** and **FastExpressionCompiler.LightExpression** - Performance and memory consumption is improved, especially for the expressions with the closure and for expressions with the nested lambdas. - Filled the gaps in the expressions support. - Many fixes in the IL emit. - Adds `ToCSharpString()` to output the compile-able C# code described by the expression (tries hard). - Adds `ToExpressionString()` to output the valid expression construction syntax, so given an expression object you'll get e.g. `Lambda(New(...))`. - Adds optional `enum CompilerFlags { Default, NoInvocationLambdaInlining, EnableDelegateDebugInfo}` parameter for the compilation - `EnableDelegateDebugInfo` adds the diagnostic info into the compiled delegate including its source Expression and C# code. Can be used as following: ```cs var f = e.CompileFast(true, CompilerFlags.EnableDelegateDebugInfo); var di = f.Target as IDelegateDebugInfo; Assert.IsNotNull(di.Expression); Assert.IsNotNull(di.ExpressionString); Assert.IsNotNull(di.CSharpString); ``` ### **FastExpressionCompiler.LightExpression** - Now includes the `ExpressionVisitor`. - Improves the compatibility (the drop-in replacement) between `FastExpressionCompiler.LightExpression.Expression` and `System.Linq.Expression`. - Decreasing the memory consumed by the created expressions, plus implementing the `IArgumentProvider` and `IParameterProvider` for some of the expressions. ### The full list of fixes [Milestone v3.0.0](https://github.com/dadhi/FastExpressionCompiler/milestone/19)

.NET Framework 4.5

.NET Standard 2.0

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5.1.1 9 04/04/2025
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3.0.0-preview-07 33 07/20/2024
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3.0.0-preview-04 34 07/23/2024
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1.0.0-preview-04 36 07/23/2024
1.0.0-preview-03 37 07/23/2024
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1.0.0-preview-01 36 07/23/2024